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5월 12, 2008 by calcutta · Leave a Comment 

IF Project 2007-2008

 

U-GameMedia Architecture

 

With the spread of the Internet, online role-playing games emerged that often have less to do with winning and losing and more to do with the cultivation of social communities and human networks that are actually extended into “real” life.

Equipped with wireless technologies and GPS capacities, computer games have abandoned their original location – the stationary computer– and made their way into physical space as mobile and pervasive applications. So-called “Ubiquitous Games” cross-medially blend together the Internet, public phone booths and physical places and conventions in order to create an alternative, ludic reality.

The spaces of computer games range from two-dimensional representations of three-dimensional spaces to complex constructions of social communities to new conceptions of, applications for and interactions between existent physical spaces.

 

Our Experience

  • April 2008, Subway U-Game
  • Feb 2008, Micro Mafia, Palantiri2020, NHN
  • Dec 2007, Media Game Project, KOCCA Email. if@ifproject.net , +82-11-558-9456

     Vietnam 2008

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